mobobus price increase?
- darkdarr
- Council Member

- Posts: 883
- Joined: December 19th, 2006, 1:37 pm
- Steam ID: darkdarr
- PSN ID: darkdarr
- Xbox Live ID: darkdarr
- Location: Norfolk VA
mobobus price increase?
i feel the mobibous is too powerful for 1000 dollars and should be 1200 or 1500
it also makes a lot of money for the player
it also makes a lot of money for the player
Re: mobobus price increase?
its fine tbh. gunner at 600 or w/e was the cheap character. I still go for the gunner though its near the mobius range.
Re: mobobus price increase?
bear in midn that the pic is 1200 - one shot one kill.
Mayb i could make you get less money for killing mutants?
at the moment its:
300 per mutant kill
500 per "special" mutant kill (acolyte/templar)
Mayb i could make you get less money for killing mutants?
at the moment its:
300 per mutant kill
500 per "special" mutant kill (acolyte/templar)

Re: mobobus price increase?
no that needs to stay the same. at the start its hard enough to afford a sydney before you die on certain maps(if you're seperated from the pack). if mutants price drop the sydney price needs to drop too.
Re: mobobus price increase?
neither go up? games already last a very short time unless there is like 12+ people. No need to shorten the games further.
Re: mobobus price increase?
if you feel so strongly perhaps you should vote in the poll...
its 3 - 0 so far to yes
its 3 - 0 so far to yes

Re: mobobus price increase?
lol i dont even use mobius, so it doesn't affect me as much as others. I just dont see the need to increase more prices.
Re: mobobus price increase?
I think the mobius is a fine price. *Compare to the patch with LCG...
- darkdarr
- Council Member

- Posts: 883
- Joined: December 19th, 2006, 1:37 pm
- Steam ID: darkdarr
- PSN ID: darkdarr
- Xbox Live ID: darkdarr
- Location: Norfolk VA
Re: mobobus price increase?
well i just wanted to see what others think
at times its kills super fast it seems like
and its 2:1 no
at times its kills super fast it seems like
and its 2:1 no






