Todo List
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This server is in BETA status. Please do not complain about bugs or other technical issues. If you discover a bug or have an issue with the server, please create a topic to let us know about it - providing as many details about the issue as you can.
Re: Todo List
However, I like the idea of having a normally powered chicken as the disease carrier. Maybe we could have the Nod player be the chicken, and have GDI spawn as any random character from GDI or Nod OR secret characters

Re: Todo List
What about useing a random mutant char for the infected?
and yes thats the plan, ALL character models that arnt used for 'infected' could be possible for a random char for GDI. including ALL secret models.
On second thoughts.... im thinking its best if the character you get to play at at the start of the game.. is the character you remain as for the REST OF THE GAME always, even when infected. That way it makes more sence and you can always reconise people rather than having the infected a a mutant? Have the mutant as a random character. - Then maybe have the chicken as a random character too as a 'lucky spawn' ?
What do you think?

and yes thats the plan, ALL character models that arnt used for 'infected' could be possible for a random char for GDI. including ALL secret models.
They do ahve all that, but only when more than 2 people are ingame.Needs the person with the disease to have special weapons, regenerate health, things that used to be on there.
Im not so sure about that now.... Im thinking id rather use a random mutant char for the infected.... and leave the chicken out of this mode completely. Its just too small i think.However, I like the idea of having a normally powered chicken as the disease carrier.
On second thoughts.... im thinking its best if the character you get to play at at the start of the game.. is the character you remain as for the REST OF THE GAME always, even when infected. That way it makes more sence and you can always reconise people rather than having the infected a a mutant? Have the mutant as a random character. - Then maybe have the chicken as a random character too as a 'lucky spawn' ?
What do you think?
Im planning to copy paste the maps from mutation and change them slightly to make them suitable for this game mode. So that can be donend having a little differentiation in maps would be nice, so players have to adapt to the server instead of make an easy change between the two

Re: Todo List
Sounds good to me, I guess that's why I couldn't keep killing Darkdarr last night, needed another person.
And yeah, I like the idea you have for the characters, that would work out pretty well
And yeah, I like the idea you have for the characters, that would work out pretty well

- TsuScorpio
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Re: Todo List
Random weapons would be horrendous. Then people fighting over DNA will have a huge advantage.
wth do chickens play a role in an outbreak amongst humans? This isn't Mutation.
Overkill..... What happened to the simple changes....
wth do chickens play a role in an outbreak amongst humans? This isn't Mutation.
Overkill..... What happened to the simple changes....
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Re: Todo List
Yes, they would give a slight advantage
But there are LUCKY spawns, useless spawns, semi-good spawns, all kinds of weapons. heck, if we could, we could make a completely good weapon that owns, like the mutant spit in mutation
But there are LUCKY spawns, useless spawns, semi-good spawns, all kinds of weapons. heck, if we could, we could make a completely good weapon that owns, like the mutant spit in mutation

Re: Todo List
hmm
Well at the moment - the person with the DNA gets extra guns. I think im going to change the guns that they get later on though.
I dont want it to get too powerful weapons around though. Perhaps chaingun..... normal sniper rifle. No more.
What do you think?
Well at the moment - the person with the DNA gets extra guns. I think im going to change the guns that they get later on though.
I dont want it to get too powerful weapons around though. Perhaps chaingun..... normal sniper rifle. No more.
What do you think?

Re: Todo List
There is one problem with the characters, i joined and i was nod chem, and it was not boned (was stiff like dinosaur.) The problem with them not being boned is, no crouching ability or fluid movement. Also, when you stick your gun are around a corner, and you use v-key, you can shoot someone without coming out form cover.
theretradedwhiteboy: bob i hate you for stealing my mod position and i always will hold that grudge until 1 of the conditions are met(lol ima terrorist rawr)
1. you surrender your mod position to me
2. i get half mod
3. you gimme 500k and put in my bank
canisnipe: b0b is a better mod. Clapping!
Re: Todo List
I just checked this and its actually a bug in Resurection.
If we change the player model, RR dosunt correctly load the bones. =/
If you join without RR.. its fine. If you join with RR it fucks up.
The other way to do this would be to actually use ChangeCharacter, which will mess up the player healths, create the problem with false DamageHack detections. and we wont be able to use civilian or secret characters =|
If we change the player model, RR dosunt correctly load the bones. =/
If you join without RR.. its fine. If you join with RR it fucks up.
The other way to do this would be to actually use ChangeCharacter, which will mess up the player healths, create the problem with false DamageHack detections. and we wont be able to use civilian or secret characters =|

Re: Todo List
Meh, i love it too...
Useing ChangeChar is out of the question.
so its either leave it as it is... or not have random characters at all.
Opinion guys?
Useing ChangeChar is out of the question.
so its either leave it as it is... or not have random characters at all.
Opinion guys?





