Stress Test

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my44mag
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Re: Stress Test

Post by my44mag »

Time is important as to not miss the grand opening party :popcorn: so the time is?
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Nightma12
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Re: Stress Test

Post by Nightma12 »

That time is now! :)
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my44mag
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Re: Stress Test

Post by my44mag »

Oh my fuk the time is here!....my heart is racing..I'm felling weak and clammy...
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dagun
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Re: Stress Test

Post by dagun »

Love the game... Is it possible to make it every time you die you lose a life even if its a suicide because people just kill them selves when they get low health... Otherwise great job cant wait for it to be up and running permanently.
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darkdarr
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Re: Stress Test

Post by darkdarr »

ummmm night i have one problem with the server

i think field has a problem
when it starts the nod turrets kill the gun boat and this may allow people to shoot the nod base (i need to test this still)
THIS IS NOW DEPRECATED
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Nightma12
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Re: Stress Test

Post by Nightma12 »

It finished, and the server just shut itself down.

2 things i would comment on:

lag needs fixing
need an AFK kicker - the one person who was mutant was AFK -_-
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Nightma12
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Re: Stress Test

Post by Nightma12 »

ok, im putting this back up in a minute as there is a crash bug that i need to get debugged

Once again i will leave it to run though an entire 2 rotations. Ive fixed the suicide "get out of jail free" bug ;) If you kill yourself, you now lose a life!

Im just placeing the debug lines into the Mutation code now so it will spit out loads of errors to a file for me that i can take a look at and see whats causeing the crash bug. Once again i will leave the server online untill it finishes its rotation :)
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Nightma12
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Re: Stress Test

Post by Nightma12 »

Its up

If you guys could play on it properly with as many people as possible again to the end of the rotation that would be very helpful.

Thank you ^_^ aa)
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Kr4y0nz
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Re: Stress Test

Post by Kr4y0nz »

Seams pretty bad *ss, let me give her a run..
Lucky number 15 baby
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