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outside of the map

Posted: August 27th, 2009, 2:31 pm
by b0Bm3h
Image
By bobformmi



I was just running up to pt and did a quick e+3 (nod templar) and i think it lagged when i did, because, when I got out of pt i was on other side of the lasers.

Re: outside of the map

Posted: August 27th, 2009, 3:38 pm
by darkdarr
this seems to be isolated so its not bad

Re: outside of the map

Posted: August 27th, 2009, 4:10 pm
by Nightma12
No, ive seen this happen before. Again when they bought a templar...

What makes this not a big deal though, is that it happens ONLY when your nod. A quick suicide usually sorts it out.

None the less, im going to take a look into this when ive finished on toilet wars and see what i can find to fix it.

Re: outside of the map

Posted: August 27th, 2009, 8:17 pm
by darkdarr
could you just more the pt + lazer a little forward the the door stays closed...
or just block off the elevator and move the pt down where the elevator door was but leave the other lasers just in case

Re: outside of the map

Posted: August 27th, 2009, 8:19 pm
by JayD369
No, it doesn't happen with just nod... I had an idiot who didn't know it was a nod PT, and ended up outside the door completely. It is an issue, though rare, that can change the game completely. Usually, a quick killing with team owned usually fixes it

Re: outside of the map

Posted: August 28th, 2009, 4:48 pm
by Cursed
If it only happens to the zombies, does it really effect gameplay? Its not like gdi has to kill them all right?

Re: outside of the map

Posted: August 28th, 2009, 9:15 pm
by JayD369
Like I said, it's not just a nod issue, sometimes an idiot on GDI sees a terminal, tries to quick buy, and ends up outside. It's not just a nod issue here :P

Re: outside of the map

Posted: August 29th, 2009, 6:53 am
by Nightma12
Do they actually have to use the terminal to end up outside?

Re: outside of the map

Posted: August 29th, 2009, 8:34 am
by JayD369
Yes, otherwise the just stay inside. The door also opens when near it, but that usually happens.

I say move the terminal somewhere away from the door, but keep it upstairs

Re: outside of the map

Posted: August 29th, 2009, 8:50 am
by Cronambs
Shouldn't be too bad least it wasn't on gdi where if they had to do suicide then they lose a life, this the nod just stuck like that and when they do suicide it dose not matter anyways, its not like they are really being kept score on anything but amount of kills they do and how many had been turned into mutants or zombies lol

Anyways cant their be a different type of blocker in that area then lasers?

Re: outside of the map

Posted: August 29th, 2009, 1:05 pm
by JayD369
There could be, but lasers usually work the best

Re: outside of the map

Posted: September 3rd, 2009, 7:14 am
by dagun
I have looked at this over and over... I cant figure out how its happening but it always seems to be Templars...