Todo List
Posted: August 17th, 2009, 4:14 pm
Heres what intend to change:
- Spawn as a random character (weapons will be the same, yourll just look different
)
----OR-----
-When you join you get assigned a character... you are ALWAYS this character for the duration of the game.
eg.. one game you would be sydney... one game you would a dinosaur... another game you might be havoc.
EXTRA: Perhaps if we did this idea... we could make it so that you can never have 2 havocs... or 2 sakuras ingame at once?
People holding the Swine Flu vaccine could possible be changed into the chicken model? (small and hard to hit) - perhaps we could even rename the server Bird Flu, and if you currently have bird flu your character model changes to the chicken? (health etc will be the same - so it wont be overpowered like it is on)
- Everyone must be on team GDI *NOT* neutral. - Do this and enable friendly fire.
- Fix the radar code so that the person with the swine flu will ALWAYS appear on radar
-Make purchase terminals not work.
-Make maps smaller. Perhaps i could use the mutation maps?
And for finishing touches:
Winner is first to get to x points (rather than the crappy 10 min time limit) - and you can ONLY get points from holding the swine flu. - This would be announced by NR and recorded. SwineFlu recs will be given out to the winner.
Any other ideas people?
I want to get a strong Todo list before i start working on the mod.
- Spawn as a random character (weapons will be the same, yourll just look different
----OR-----
-When you join you get assigned a character... you are ALWAYS this character for the duration of the game.
eg.. one game you would be sydney... one game you would a dinosaur... another game you might be havoc.
EXTRA: Perhaps if we did this idea... we could make it so that you can never have 2 havocs... or 2 sakuras ingame at once?
People holding the Swine Flu vaccine could possible be changed into the chicken model? (small and hard to hit) - perhaps we could even rename the server Bird Flu, and if you currently have bird flu your character model changes to the chicken? (health etc will be the same - so it wont be overpowered like it is on)
- Everyone must be on team GDI *NOT* neutral. - Do this and enable friendly fire.
- Fix the radar code so that the person with the swine flu will ALWAYS appear on radar
-Make purchase terminals not work.
-Make maps smaller. Perhaps i could use the mutation maps?
And for finishing touches:
Winner is first to get to x points (rather than the crappy 10 min time limit) - and you can ONLY get points from holding the swine flu. - This would be announced by NR and recorded. SwineFlu recs will be given out to the winner.
Any other ideas people?