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Suggestion
Posted: July 22nd, 2009, 1:04 pm
by Starlite
I think it'd be a good idea to turn off refills for both teams on the server.
Just got off of it, played on Canyon, and the mutant was hiding up near his PT, killing everyone that went near him, then refilling. That's lame - doesn't make the game fun. Plus, nobody had any chance of killing him because he had a Volt Rifle.
Just an idea.
Re: Suggestion
Posted: July 22nd, 2009, 3:02 pm
by sOaPeY
you cant refill. you have to re-buy the character. so if he had enough money to rebuy the character several times, plus had the skill to kill all of you very easily, then really he shouldn't be able to die. In mutation(as a mutant) you have to make sure that 1 guy isnt out surviving the others and racking up on money. If one player gets this advantage then the 1 person will surely rule the game.
Re: Suggestion
Posted: July 22nd, 2009, 3:20 pm
by dagun
Well crazy yes, but the mutants characters are all free anyway. The thing is GDI should be killing the mutants, or getting away from them... You are trying to survive... If the mutant get his health back it doesn't matter, its about GDI surviving not the mutants surviving. Like crazy said refills are off, but he bought a new character which is the same thing sense they are free... Usually nod PTs are only in lucky spawns but Nightma12 was trying something new... If you don't like the NOD PTs please overall, talk tp him.

Re: Suggestion
Posted: July 22nd, 2009, 5:48 pm
by sOaPeY
oh wow. my bad, i completely overlooked "mutant" durrrr. why go near him? i think that's the simple answer.
Nightma is NOD allowed to refill? I haven't been nod yet, so I don't know how that works. Also if he was re-buying the character then the volt should have dissappeared.
Re: Suggestion
Posted: July 22nd, 2009, 5:56 pm
by darkdarr
yea its up in the sniper spot over looking the gdi base so why didnt you guys just like stay in the bar or ref or WF as to survive (main point of the game) and if refilling was not allowed for mutants they can just shot each other to heal themself...
Re: Suggestion
Posted: July 22nd, 2009, 9:00 pm
by Nightma12
Honestly the nod PTs were an experiment.
I like how thers all different mutants around the field in those games.
Tbh, the way i imagined it being played.. isremember where the nod PTs are.... and work your play aorund that. Theres only a single PT on the map. Like if you can... get GDI.. and all camp there to stop nod getting to the PT.
If nod DOES go to the PT and just refil camp on it.. well remember.. you get up to 175 credits for killing a mutant..and those credits are proportional to ammount of damage you deal you. So if a nod person is camping at PT... they are a bit of an idiot cz all they are doing is giving GDI lots of credits to buy PICs and stuff. It MUCH better to die than to refil.
However if enough people dont like the nod PTs, i can remove them if needbe. I just feel you need to readjust your playing style around it lol.
Re: Suggestion
Posted: July 24th, 2009, 1:06 pm
by Starlite
In response to people saying stay away from the Mutant, that's lame.
If the Mutant is camping near his PT and everyone stays away from him, nobody dies, therefore nobody else becomes a Mutant, so there's only one Mutant in the game at any one time, so nobody wins.
Unless Lee added that thing where a Mutant is added every 5 minutes? And if you did that Lee, it would be absolutely hilarious if they changed into a Mutant where they were standing, so that if they were with 10 other GDI players, it'd scare the crap out of all of them that they're being shot from behind all of a sudden.
Just a thought.

Re: Suggestion
Posted: July 24th, 2009, 10:00 pm
by TsuScorpio
Nothing's changing in the Mutation mode but the message spam...