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Re: Mutation Game mode Beta Test

Posted: June 19th, 2009, 6:48 pm
by Nightma12
Would it be better to make it NOD vs mutants?

and i think flachette makes it better against havoc? not sure. I could block hotwire? that way havocs would be sort of fair? because if they refil they lose the havoc or have to pay? as they cant get health increase

Re: Mutation Game mode Beta Test

Posted: June 19th, 2009, 6:51 pm
by darkdarr
yea that would work and to stop people from spamming the soldier at a pt could you make it to where people can only see the pt once per life???

Re: Mutation Game mode Beta Test

Posted: June 19th, 2009, 6:51 pm
by dagun
? Why NOD vs Mutant GDI vs Mutant worked fine...

Re: Mutation Game mode Beta Test

Posted: June 19th, 2009, 6:53 pm
by dagun
yea one pt visit per life or like 2 maybe... but yea if u take out hotwires then leave havocs because then they cant heal and flachette is way stronger and makes it fair

Re: Mutation Game mode Beta Test

Posted: June 19th, 2009, 7:05 pm
by Nightma12
darkdarr wrote:yea that would work and to stop people from spamming the soldier at a pt could you make it to where people can only see the pt once per life???
I do like that, but its very hard to code unfortunetely =/ At least from an NR plugin lol (which is all this mod is)

It could be done with an edited scripts.dll.. but that would be overcomplicating things. I might be able to get it done if it really turns into an issue - but it would be tough.

EDIT: i didnt change the pass, it was just f*cking up

Re: Mutation Game mode Beta Test

Posted: June 19th, 2009, 7:13 pm
by darkdarr
ok but i think the spamming regular soldier might become null with the felchette gun as the mutan weapon rather then the rifle

Re: Mutation Game mode Beta Test

Posted: June 19th, 2009, 7:15 pm
by Nightma12
i could make you spawn as officer.. then block all the free purchases?

So to reload.. you have to pay?

EDIT: but again.. its regular solider.. easy to kill and they cant fdight back while they are doing this

Re: Mutation Game mode Beta Test

Posted: June 19th, 2009, 7:16 pm
by darkdarr
yea and headshots from the felchette gun kill very fast

Re: Mutation Game mode Beta Test

Posted: June 19th, 2009, 8:47 pm
by Nightma12
Ive removed the password on the server and its now open for all!!

PLEASE post any bugs you encounter in here!

I think its pretty bug free at the moment but id like to show it to a larger audience to perhaps to find even more bugs ;)

oh and darr... i used gunboats in the end to fix that glitch... haha.

Re: Mutation Game mode Beta Test

Posted: June 19th, 2009, 8:58 pm
by dagun
Very nice still dunno about the joining as gdi but thats whatever and of course the horrible soldier spawners but otherwise game works great cant wait for the new maps!

Re: Mutation Game mode Beta Test

Posted: June 19th, 2009, 9:26 pm
by Nightma12
horrible solider spawners?

and i can work on the joining as gdi later - if it proves to be a big issue it can be changed :)

Re: Mutation Game mode Beta Test

Posted: June 19th, 2009, 10:34 pm
by Spurs
I think its about done, I would be up for moving it uo to a00000004 soon, and starting our next game mode :D

Re: Mutation Game mode Beta Test

Posted: June 20th, 2009, 6:56 am
by dagun
Nightma i did find a spot where you can see the corner of one of the boats through the ground... its not a big deal but then i found out they can be destroyed... They are a prevention but if someone really tried they could still kill nods base... But overall good work I'm impressed.

Re: Mutation Game mode Beta Test

Posted: June 20th, 2009, 7:12 am
by Nightma12
are you available to come ingame now and show me where this is?

Re: Mutation Game mode Beta Test

Posted: June 20th, 2009, 7:15 am
by dagun
yea sure... im here where r u?