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Re: Stress Test

Posted: June 24th, 2009, 7:03 pm
by darkdarr
7am-12:30pm EST (i think its GMT -6) and 8 pm- whenever

Re: Stress Test

Posted: June 24th, 2009, 7:50 pm
by Nightma12
ok, forget times

Its going to be a surprise tommorrow, and ill update this topic ;)

Re: Stress Test

Posted: June 24th, 2009, 8:13 pm
by my44mag
Oh man I cant wait!!! yippee!!

Re: Stress Test

Posted: June 24th, 2009, 9:05 pm
by Nightma12
The next time i post in this topic the server will be online :)

Going to be done sometime once ive woken up as im going to sleep now!

Please remember, the server will cycle though each map twice and ONLY twice. If your going to waste them on 4 player games then thats up to you! The server will shut itself down after the final map is played. Invite as many friends as you can to get the server full up! Please post bugs/feedback in this topic!

Ive changed MANY balance issues that we had before (you will notice the moment you join ;) it is very different!) and both sydney and patch are now USEFUL as ive changed their gun (but increased the cost of sydney to 300) So if you feel something is unfair, post! ;)

Ive put all the maps on there twice, and randomized them around! Have fun! hopefully i get to join you guys :fu:


Going to sleep now, see you all in 8/9 hours ;)

Re: Stress Test

Posted: June 24th, 2009, 9:13 pm
by TsuScorpio
Sleeping's For Losers. Stay up, you know you want to. Everyone's doing it. Cave into peer pressure.

Re: Stress Test

Posted: June 25th, 2009, 4:01 am
by my44mag
Time is important as to not miss the grand opening party :popcorn: so the time is?

Re: Stress Test

Posted: June 25th, 2009, 6:18 am
by Nightma12
That time is now! :)

Re: Stress Test

Posted: June 25th, 2009, 6:40 am
by my44mag
Oh my fuk the time is here!....my heart is racing..I'm felling weak and clammy...

Re: Stress Test

Posted: June 25th, 2009, 10:45 am
by dagun
Love the game... Is it possible to make it every time you die you lose a life even if its a suicide because people just kill them selves when they get low health... Otherwise great job cant wait for it to be up and running permanently.

Re: Stress Test

Posted: June 25th, 2009, 3:25 pm
by darkdarr
ummmm night i have one problem with the server

i think field has a problem
when it starts the nod turrets kill the gun boat and this may allow people to shoot the nod base (i need to test this still)

Re: Stress Test

Posted: June 25th, 2009, 4:07 pm
by Nightma12
It finished, and the server just shut itself down.

2 things i would comment on:

lag needs fixing
need an AFK kicker - the one person who was mutant was AFK -_-

Re: Stress Test

Posted: June 25th, 2009, 6:39 pm
by Nightma12
ok, im putting this back up in a minute as there is a crash bug that i need to get debugged

Once again i will leave it to run though an entire 2 rotations. Ive fixed the suicide "get out of jail free" bug ;) If you kill yourself, you now lose a life!

Im just placeing the debug lines into the Mutation code now so it will spit out loads of errors to a file for me that i can take a look at and see whats causeing the crash bug. Once again i will leave the server online untill it finishes its rotation :)

Re: Stress Test

Posted: June 25th, 2009, 6:51 pm
by Nightma12
Its up

If you guys could play on it properly with as many people as possible again to the end of the rotation that would be very helpful.

Thank you ^_^ aa)

Re: Stress Test

Posted: June 26th, 2009, 4:58 am
by Kr4y0nz
Seams pretty bad *ss, let me give her a run..