Sneak Peak: Project X (Source: Tsulutions, LLC)

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fl00d3d
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Sneak Peak: Project X (Source: Tsulutions, LLC)

Post by fl00d3d »

INTRODUCTION
Over the last few months there has been talk about a mysterious ProjectX. Many have been wondering what the hell this project is, why it’s called “ProjectX” and when they can expect to find out more information about it. Today is another step in the evolving process of bringing this information to light. Since TsuGaming is a Tsulutions, LLC product ... we feel it is most appropriate to leak through this site.

WHY IS IT CALLED PROJECTX?
More information to come………….just kidding. ;) ProjectX is a generic name for the main secretive project of Tsulutions, LLC at any time. Currently there are only two large projects and this is one of them. And since there is still a lot of legal work to cover and such, we’re not going to give you too much info. But we’ll give you enough to make you want some more.

WHAT IS THIS PROJECT?
ProjectX (actual name has been determined, but we’re not going to release that information yet) is a software application suite which will include both server side and client side applications as well as a very extensive back-end network. The project has been in development for approximately six months already and is nearly complete! This project will have functionality to regulate game servers in a way that is similar to many of the most popular ‘bots’ in use today. It is written from the ground up to be more efficient, more secure, and more flexible than ANY solution out there to date … period. I understand that this may be extremely generic, but due to some legal complications (ie. 3 lawyers disagreeing on verbage) we feel it is not yet safe to disclose anything more detailed.

WHEN CAN YOU EXPECT MORE INFORMATION?
The reason we’re making this generic announcement is due to the fact that our coders need to retire from previous projects, and they would like to provide their users and previous teams with a reason why.
Nothing is ever in stone with software development, but we’re currently looking to have fully completed the remaining legal issues within the next month or so. When this happens, we can go into explicit detail about everything and anything this project has to offer. The software itself will be released in beta form shortly after our legal obligations.


A SPECIAL NOTE TO C&C RENEGADE PLAYERS AND DEVELOPERS:

We’ve selected the old and dying game of C&C:Renegade (because we’re crazy) to beta test our concepts on because we are most familiar with this game and its community. We know that there has been strong desire to see BRenBot recoded from scratch and for NightRegulator to see some cleaning up. However, you can be assured that the combined efforts of Danpaul (BR) and Nightma12 (NR) will result in nothing less than the most powerful and flexible server regulation software ever. We will be looking for private beta testers in the next few months (possibly sooner) as well as qualified developers to contribute to the expansion of functionality for C&C:Renegade. So although the legacy bots of this community may begin to fade away, you can be assured that a more professional and robust solution will be able to take its place.

CONCLUSION
Due to privacy concerns and legal issues, we do not want to turn this announcement into a discussion at this time. For this reason, the topic will be locked. If you have any specific questions or concerns, please contact the Project Manager, Sean, via email at sean@tsulutions.com.


*** ANY UPDATES WILL BE POSTED HERE EXCLUSIVELY ***
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Re: Sneak Peak: Project X (Source: Tsulutions, LLC)

Post by fl00d3d »

I have been asked by a variety of folks to provide an update on this project as it has been a full year since the last update...

The project is still very much alive. Our primary coder has been extremely busy transitioning through university and a new job and has had a hard time putting together the time required to produce a beta. Additionally, many of our core concepts and objectives had to be revisted as a result of complex coding going in the wrong direction.

I have been assured by the development team that we will have a working alpha within the next month, with hopes of releasing a private beta within the next few months.
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