Search found 13 matches

by Equinox
August 15th, 2009, 12:57 am
Forum: TsuGaming.com :: Mutation
Topic: music
Replies: 8
Views: 431

Re: music

Nightma12 wrote:Is !musicoff hard to type? I could always code it to default to off?

Personally.. i love it on - my opinion though.
Exactly my point - I think it add a little depth to the game when you're in those quiet rooms... Hunting. :)
by Equinox
August 14th, 2009, 2:26 pm
Forum: TsuGaming.com :: Mutation
Topic: music
Replies: 8
Views: 431

Re: music

I actually quite like the music. Is there any chance that simply having an 'opt in' system could still solve the crashing issues? Like !MusicOn ?

That is, could it just be off by default, for those who like it to still have access?

Not that it really matters
by Equinox
August 13th, 2009, 2:50 pm
Forum: TsuGaming.com :: Mutation
Topic: Maps
Replies: 24
Views: 1260

Re: Maps

Definitely works well though - not so sure about the actual exit on top of the map - may be prone to camping, but I don't think you can shoot through the roof anyway.


No you cant - ill see what i can do about randomizing the spawners when i get back. wont have the time untill i do though (sunday ...
by Equinox
August 13th, 2009, 1:08 pm
Forum: TsuGaming.com :: Mutation
Topic: Maps
Replies: 24
Views: 1260

Re: Maps

Hmm... Just tried it at last.
(Ship map)

The teleporters work quite well, only problem is that the one on the roof somehow ended up with about five of us stuck inside eachother in a heap. (2 Arrive at the exit at the same time --> they can't move and others pile up as they arrive too.)

Definitely ...
by Equinox
August 12th, 2009, 12:53 am
Forum: TGN Help Desk
Topic: Ooh... another one.
Replies: 6
Views: 1387

Re: Ooh... another one.

Hehe... Thanks thar. Option works fine now ^^
by Equinox
August 12th, 2009, 12:50 am
Forum: TsuGaming.com :: Mutation
Topic: Maps
Replies: 24
Views: 1260

Re: Maps

Nightma12 wrote:teleporter anybody?
Excactly what I was thinking....

Should make an interesting difference. (Screws over the hiders)
by Equinox
August 11th, 2009, 3:06 pm
Forum: TGN Help Desk
Topic: Ooh... another one.
Replies: 6
Views: 1387

Ooh... another one.

Howdy.

So, having PMed Nightma12, I've been advised to post here, considering existing topics that seems a decent idea.

Anyhoo, would it be possible to switch my 'Username' to "Equinox" rather than "Xeon-1226"?
Basically, I didn't initially create this account for much more than stalking Lee ...
by Equinox
August 11th, 2009, 12:38 pm
Forum: TsuGaming.com :: Mutation
Topic: Lives Glitch-thing
Replies: 9
Views: 611

Re: Lives Glitch-thing

Nightma12 wrote:Can we confirm that this is ok now?
Yup, appears to be fixed.
by Equinox
August 11th, 2009, 12:37 pm
Forum: TsuGaming.com :: Mutation
Topic: Maps
Replies: 24
Views: 1260

Re: Maps

Hmm... Just played the ship map. It's not too bad.

If you do choose to try extending further, there really should be a faster way of getting between bottom and top decks - tend to find that everyone gathers at either end.
by Equinox
August 11th, 2009, 10:46 am
Forum: TsuGaming.com :: Mutation
Topic: Maps
Replies: 24
Views: 1260

Re: Maps

b0bm3h: where is that?

Looks like it's in one of the little blocked off 'exits' to the tunnels that loop straight back round. The area with the terminal on the little 45% slope? I might be wrong though.



Thats just normal elevator activity online, thers nothing we can do about it as its just a ...
by Equinox
August 10th, 2009, 12:13 pm
Forum: TsuGaming.com :: Mutation
Topic: Lives Glitch-thing
Replies: 9
Views: 611

Re: Lives Glitch-thing

Yeah... Just had to vote to end a game - lives reset every time someone joins, so it's impossible to actually finish the game once the server starts filling up.

Fix?
by Equinox
August 10th, 2009, 11:02 am
Forum: TsuGaming.com :: Mutation
Topic: Sudden Death
Replies: 11
Views: 647

Re: Sudden Death

Nightma12 wrote:what about a max life cap? say 10?
You mean, like, the one I've been repeatedly suggesting to you over MSN?

Hehe. ^^
by Equinox
August 10th, 2009, 10:59 am
Forum: TsuGaming.com :: Mutation
Topic: Maps
Replies: 24
Views: 1260

Re: Maps

Oh wow... first post in a while.... [Player name = N0dzillaa, btw - for anyone thinking "Who the hell is this guy?"]

Just a few of my thoughts on the map - sorry, I haven't played long and don't know all the names by heart.
- The ship map could do with extending down stairs one deck. It's a bit ...

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